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Saturday, July 30, 2022

Mephistopheles, Lord of the Eighth

Mephistopheles large fiend (devil, wizard), lawful evil

Armor Class 23 (natural armor)

Hit Points 550 (50d10 + 250)

Speed 40 ft., fly 80 ft.


STR 22/+6

DEX 17/+3

CON 21/+5

INT 30/+10

WIS 20/+5

CHA 22/+6


Saving Throws CON +14, CHA +15, WIS +14

Skills Arcana +28, Persuasion +15, Perception +14, Nature +19

Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered

Damage Immunities Fire, Cold, Poison

Condition Immunities Poisoned, Charmed, Frightened, Exhaustion

Senses Truesight 120 ft., Darkvision 120 ft., Passive Perception 24

Languages All languages, Telepathy 120 ft.

Proficiency Bonus +9


Friday, July 29, 2022

Mammon, Lord of the Third

Mammon huge fiend (devil), lawful evil


Armor Class 22 (natural armor)

Hit Points 525 (42d12 + 252)

Speed 60 ft., swim 30 ft.


STR 24/+7

DEX 20/+5

CON 22/+6

INT 28/+9

WIS 20/+5

CHA 29/+9


Saving Throws Strength +15, Constitution +14, Charisma +17, Intelligence +17

Skills Perception +21, Deception +17, Insight +13, Intimidation +17

Damage Resistances Cold; Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical attacks that aren't silvered

Damage Immunities Poison, Fire

Condition Immunities Poisoned, Charmed, Frightened, Exhaustion

Senses Blindsight 30 ft., Truesight 120 ft., Passive Perception 31

Languages All languages, telepathy 150 ft.

Proficiency Bonus +8


Wednesday, July 27, 2022

Daurgothoth, The Creeping Doom

Daurgothoth gargantuan undead (dracolich), chaotic evil

Armor Class 22 (natural armor)

Hit Points 533 (26d20 + 260)

Speed 60 ft., burrow 60 ft., fly 120 ft., swim 60 ft.


STR 30/+10

DEX 14/+2

CON 30/+10

INT 21/+5

WIS 20/+5

CHA 26/+8


Saving Throws DEX +10, CON +18, WIS +13, CHA +16

Skills Intimidation +16, Perception +21, Stealth +10

Damage Resistances Necrotic

Damage Immunities Acid, Poison, Nonmagical weapon attacks

Condition Immunities Charmed, Frightened, Poisoned, Exhaustion, Paralyzed

Senses Truesight 120 ft., Passive Perception 31

Languages Abyssal, Infernal, Undercommon, Common, Draconic

Proficiency Bonus +8


Wednesday, July 20, 2022

Orc Nightblade

Orc Nightblade of Shargaas medium humanoid (orc), chaotic evil

Armor Class 15 (18 with mage armor)

Hit Points 225 (30d8 + 90)

Speed 30 ft.

STR 15 (+2)

DEX 20 (+5)

CON 16 (+3)

INT 20 (+5)

WIS 15 (+2)

CHA 18 (+4)

Saving Throws DEX +11, CON +9, CHA +10

Skills Acrobatics +11, Athletics +8, Perception +14, Stealth +17

Senses Darkvision 60 ft., Passive Perception 24

Languages Common, Orc

Proficiency Bonus +6


Tuesday, July 19, 2022

Orc Warlock

Orc Warlock medium humanoid (orc), chaotic evil

Armor Class 12 (15 with mage armor)

Hit Points 110 (17d8 + 34)

Speed 30 ft.


STR 12 (+1)

DEX 14 (+2)

CON 15 (+2)

INT 12 (+1)

WIS 12 (+1)

CHA 20 (+5)


Saving Throws WIS +4, CHA +8

Skills Arcana +4, Deception +8, Perception +7, Religion +4

Damage Resistances Fire

Senses Darkvision 60 ft., Passive Perception 17

Languages Orcish, Abyssal

Proficiency Bonus +3


Monday, July 18, 2022

Orc Matriarch of Luthic

Orc Matriarch of Luthic medium humanoid (orc), chaotic evil

Armor Class 16 (studded leather)

Hit Points 262 (35d8 + 105)

Speed 30 ft.


STR 14 (+2)

DEX 18 (+4)

CON 16 (+3)

INT 17 (+3)

WIS 21 (+5)

CHA 13 (+1)


Saving Throws CON +9, WIS +11, CHA +7

Skills Insight +11, Perception +11, Medicine +11, Stealth +10

Condition Immunities Charmed, Frightened, Poisoned

Senses Darkvision 60 ft., Passive Perception 21

Languages Orcish, Common

Proficiency Bonus +6


Orc Paladin of Gruumsh

Paladin of Gruumsh medium humanoid (orc), chaotic evil

Armor Class 20 (plate, shield)

Hit Points 180 (19d8 + 95)

Speed 30 ft.


STR 20 (+5)
DEX 11 (+0)
CON 20 (+5)
INT 12 (+1)
WIS 16 (+3)
CHA 20 (+5)

Saving Throws DEX +6, WIS +9, CHA +11

Skills Intimidation +11, Insight +9, Athletics +11

Damage Resistances Bludgeoning, Piercing, and Slashing from nonmagical attacks

Condition Immunities Frightened, Poisoned

Senses Darkvision 120 ft., Passive Perception 13

Languages Orc, Common

Proficiency Bonus +6

Sunday, July 17, 2022

Orc Warlord

Orc Warlord medium humanoid (orc), any evil alignment

Armor Class 20 (plate +2)

Hit Points 229 (27d8 + 108)

Speed 30 ft.


STR 22/+6
DEX 16/+3
CON 18/+4
INT 12/+1
WIS 12/+1
CHA 18/+4


Saving Throws STR +10, CON +8, WIS +5

Skills Athletics +10, Intimidation +8, Perception +5, Persuasion +8

Senses Darkvision 60 ft., Passive Perception 15

Languages Common, Orc

Proficiency Bonus +4


Friday, July 8, 2022

Myrmyxicus

 Myrmyxicus large fiend (demon), chaotic evil

Armor Class 18 (natural armor)
Hit Points 210 (20d10+100)
Speed 30 ft., swimming 60 ft., flight 10 ft.


STR 20/+5
DEX 18/+4
CON 21/+5
INT 19/+4
WIS 15/+2
CHA 14/+2

Saving Throws STR +11, CON +11
Skills Athletics +11, Intimidation +8, Perception +8 
Damage Resistances Cold, Fire, Lightning; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Condition Immunities Poisoned

Languages Abyssal, telepathy 120 ft.
Senses Darkvision 120 ft., Passive Perception 18
Proficiency Bonus +6


Eladrin Ghaele

Eladrin Ghaele medium celestial (eladrin), chaotic good

Armor Class 18 (plate)
Hit Points 130 (20d8 + 40)
Speed 50 ft.

STR 21/+5
DEX 15/+2
CON 14/+2
INT 16/+3
WIS 15/+2
CHA 16+3

Saving Throws Con +6, Int +7, Wis +6
Skills Insight +6, Perception +6, Stealth +6
Senses Darkvision 100 ft., passive Perception 16
Resistances Cold, Fire, damage from nonmagical attacks
Immunities Lightning
Condition Immunities Petrified
Languages Celestial, Common, Sylvan, Infernal
Proficiency Bonus +4

Tulani

Tulani medium celestial (eladrin), chaotic good

Armor Class 20 (natural armor)
Hit Points 240 (32d8 + 96)
Speed 40 ft., flight 60 ft.

STR    15 /+2
DEX   20 /+5
CON  16 /+3
INT    18 /+4
WIS   15 /+2
CHA   24 /+7

Saving Throws Dex +11, Con +9, Cha +13
Skills Acrobatics +11, Athletics +8, Perception +8, Stealth +11
Senses Darkvision 120 ft., Truesight 120 ft., passive Perception 18
Resistances Cold, Fire, bludgeoning, piercing, and slashing from nonmagical attacks
Immunities Lightning
Condition Immunities Charmed, Frightened, Exhausted, Petrified
Languages all, telepathy
Proficiency Bonus +6

Thursday, July 7, 2022

Piscoloth

Piscoloth large fiend (yugoloth), chaotic evil

Armor Class 16 (natural armor)

Hit Points 93 (11d10 + 33)

Speed 30 ft., swim 30 ft.


STR 19/+4

DEX 10/+0

CON 16 /+3

INT 12 /+1

WIS 11 /+0

CHA 8/-1

Saving Throws Wis +2, Dex +2

Skills Perception +4

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 14

Languages Abyssal, Infernal, telepathy 120ft.

 

Actions

Multiattack. The piscoloth makes two pincer attacks. If the piscoloth is grappling a creature, the piscoloth can also use its tentacles once.

Pincer. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage. The target is grappled (escape DC 14) if it is a Large or smaller creature and the piscoloth doesn't have two other creatures grappled.

Tentacles. One creature grappled by the piscoloth must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. Until this poison ends, the target is paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Spellcasting

At will: see invisibility, detect evil and good, blink, fear

3/day each: stinking cloud, meld into stone, phantasmal killer



Erelim

 Erelim medium, celestial (any good alignment)


AC 18 (natural armor)

HP 127 (15d8+60)


STR    18/+4

DEX    14/+2

CON   18/+4

INT    11/+0

WIS   12/+1

CHA  14/+2

Skills: Perception +4, Insight +4

Resistances: necrotic, radiant; bludgeoning, piercing, and slashing from nonmagical attacks

Immunities: poison